Status of the Site and Commissions

So, anyone who has tried to access the site in the last couple of weeks probably saw a very nasty warning page from google stating that the site was likely an attack site. This has been fixed! It seems my site was the target of a nasty bit of malicious code insert that tried to install malware whenever anyone visited it. I’ve been working with my hosting provider and the site is now clean again. If you have visited the site in the last 2-3 weeks and ignored the warning page, it wouldn’t hurt to run your favorite malware/virus checker just in case.
On brighter news, I have a few commissions slots open over the summer, but only for things which I already have the molds for. These items include:

I just won’t have time this summer to take on any new, custom commissions with my current workload and preparation for DragonCon. I will have time to prepare things I have already created molds for, however, and may also be able to provide any of the above listed items in kit form. Use the commission inquiry form to inquire.

Megaman Starforce – Helmet

I am very pleased to get to show this bad boy off.

MMHelm-Turnaround

This was a fun piece to work on, and will be the only hard part of my client’s Megaman costume. The helmet started as a large acrylic light dome. This was cut into the bases for the helmet (a word to those cutting acrylic with a rotary tool, wear long sleeves!). The visor section got a few thin coats of transparent red, and the rest of the helm was masked off and was colored with model magic and testors colors. The “ears” are slush cast in urethane resin. The “Hair” is assembled in EVA foam, which gives a cool cartoony look to it and holds the spikes perfectly without having to deal with a heavy wig and a ton of styling products. The visor also flips up for when my client needs more visibility. The inside is finished off with a foam lining for comfort

Project Showcase – Loki’s Scepter from The Avengers

This has been a long time coming, but I am pleased to finally show the results of months of work.

LokiScepter-01

This piece measures 39 inches assembled. It disassembles into two pieces for ease of transport. The scepter is rotocast in urethane resin and weighs about 4 pounds.

LokiScepter-02

The gem is cast in clear resin with blue tint and micropearl inclusions. It contains an embedded LED. Battery access is located under the top plate of the head assembly.

LokiScepter-03

The silver toned pieces are created in cold cast aluminum resin. The gold tone is created using gold enamel. The piece was weathered using acrylic and enamel paints.

I’ll be posting part one of the step-by-step log of this piece’s creation, and will be completing the full length spear over the next few weeks.

Thank you Polygon! Holiday Gift ideas!

I want to thank Alexa Ray Corriea at Polygon for featuring my work in their Gift Guide: Crafts article!

I’m booked to the brim until the start of the new year on larger props and armor commissions, but I can still fit in a few jewelry commissions for which I still have the molds and materials on hand. If you’re looking for a gift for that game loving geek on your list, I have several pieces that I could whip up in time for the Holidays!

The list of pieces I can create in time for the holidays are as follows:

  • Serah and Snow’s Engagement Pendant from FFXIII
  • Snow’s NORA Necklace from FFXIII
  • Lightning’s Necklace from FFXIII
  • Serah’s Earrings from FFXIII
  • Rosalina’s Earrings from Super Mario Galaxy
  • Terra’s Necklace from FFXI/Dissidia

Interested? Just shoot me a line via my Commissions page, or directly at joy (at) joysutton.com! I can only guarantee shipping by Dec. 24th on orders placed before Dec. 16th, and there are only a handful of slots, so act early!

2013 Commissions Are Now Open!

As 2012 winds down to a close, it’s time to look towards next year’s costumes and props!

I’m opening up commission inquiries for delivery during the first half of 2013. However, I am going to be speaking a bit on the nature of my request schedule, pricing and quality of work.

Firstly, I am in the extraordinarily awesome position of having a higher demand for my work than I can fulfill. Since I now need a way to determine which commissions to take on, I’ll be taking a page from two other creators I greatly respect. Like Volpin and Blind Squirrel have done this year, I’ll be making decisions according to what I personally would like to create. The reasoning for this is that as a propmaker, I do my best work when I am genuinely invested in a project; whether it’s because I am a fan of the franchise it is from, love the object’s design or enjoy the process that goes into its creation. In the interest of matching my time and skills up with projects that match my own loves, I’ve put together a list of things that interest me and that I’d love to create from.

  • Marvel Comics and Movies
  • Skyrim/TES Games
  • Fallout Games
  • Mass Effect Games
  • Terry Pratchett’s Discworld
  • Deus Ex Games
  • Borderlands Games
  • Lord of the Rings / The Hobbit
  • Batman Comics, Nolan-verse and Animated
  • A Game of Thrones
  • The Legend of Zelda
  • Final Fantasy Games, Especially IV, VI, IX, XII, XIII
  • Bubblegum Crisis Hardsuits
  • Breath of Fire Games

Now, if what you need isn’t on that list, does that mean I won’t make it? No way! I’m always open to new things, and if something looks interesting, I will certainly consider it. All this list is for is to show how to ensure that you get my attention.

Another bit I want to mention is on the “How much is this gonna cost?” question. Volpin recently did an excellent writeup on the topic of cost in prop commissions. I will never be able to beat mass production prices or those eBay sellers out of Hong Kong. However, I will give you the fairest price I can and absolute control of the substance and direction of your commission.

Another question I get from time to time, after I have given a quote on price, is “Can you cut some corners/use cheaper materials/have less detail to make it cheaper?” This is a very sticky question for me. Now, I costume myself, so I know all about how expensive the hobby can be, and understand how troubling it can be for just one part of a costume to take a large chunk out of the budget. I can sympathize with having a limited budget, as I always work on my own things on a shoestring budget, which is what lead me to learn how to make things myself in order to save money. However, when I put my name onto a commission, my name and reputation is now tied to that piece. If it breaks, if the paint job is less than perfect, if the details are fudged, it reflects upon my skill. While the client and I may know that the details were fudged to keep the piece within the client’s budget, and that we didn’t go with the better paint job at the request of the client, the casual viewer will see a sub-par paint job and muddy, inaccurate details. That will color their opinion on the prop’s creator and ultimately hurt my reputation. The only way I want to send props out for other costumers is if they are the best quality I could create at the time. Know that when I quote a price, it is the fairest price I can give for the quality my conscience requires and very rarely will I be able to re-quote a price lower than I originally gave. I will be spending dozens if not hundreds of hours on a piece for you, and I want to be able to look back at the end and know it was the finest work I could give.

I want to thank everyone reading this for following my work of the last year, and especially thank those who have trusted me to bring a piece of their costume to life. I hope to continue to create awesome, nerdy things in the coming year! If you’ve got something you need made, please swing on over to my Commissions Page and drop me a line!